Games Now
So each of you has a unique lord
That determines if you place your board
At the forest’s edge or river’s ford
Before you fight the endless hoard.
On your turn, you have three actions
To influence the seven factions
Through use of normal or dire impactions…
Oops! Here’s the glossary of contractions.
So, then, after the action phase
You choose which players fold or raise
And the loser of the wager pays
To choose which opponent the goblin slays.
Repeat like this for three more rounds
Until the hoard no longer abounds
At which point we imitate the sounds
Of the wyverns fleeing from the grounds.
The winner is the player who’s
Captured the most opponent’s clues
Without revealing their unique ruse
And after paying union dues.
Games Then
So you roll a pair of dice
And you move that many squares
And you pay each other money
Until no one really cares.